About Me
Level Designer that enjoys crafting exceptional player experiences.
Technical Skills: 3D Tools (Unreal, Unity, Maya), Git / GitHub / Sourcetree, C# / Visual Scripting, Blueprints, Jira (Agile/Kanban), Adobe Illustrator / Photoshop, Microsoft Office / Google Suite.
Here are a few examples of my work:
Currently working on an unannounced project at Next Level Games.
Completed two full game development cycles with a focus on Project Management and Game Design (e.g.: Level Design, VFX & Shaders).
Translated concepts and sketches into Pro Builder/Game objects (Unity) and BSPs (Unreal) to create immersive and engaging player experiences.
Prepared and kept updated Game Design and Level Design Documents (GDD and LDD).
Set up projects in Jira, prepared and presented project milestone reports & business plans, led daily scrums, and assisted teammates with their blockers.
I'm a fan of a wide variety of genres. My most played games are Pokémon, Call of Duty: Warzone, and Dota 2. Additionally, I love to practice sports, if I’m not playing video games you will definitely see me playing football, beach volleyball, footvolley or tennis.