About Me

Level Designer that enjoys crafting exceptional player experiences.

Technical Skills: 3D Tools (Unreal, Unity, Maya), Git / GitHub / Sourcetree, C# / Visual Scripting, Blueprints, Jira (Agile/Kanban), Adobe Illustrator / Photoshop, Microsoft Office / Google Suite.

Here are a few examples of my work:

  • Currently working on an unannounced project at Next Level Games.

  • Completed two full game development cycles with a focus on Project Management and Game Design (e.g.: Level Design, VFX & Shaders).

  • Translated concepts and sketches into Pro Builder/Game objects (Unity) and BSPs (Unreal) to create immersive and engaging player experiences.

  • Prepared and kept updated Game Design and Level Design Documents (GDD and LDD).

  • Set up projects in Jira, prepared and presented project milestone reports & business plans, led daily scrums, and assisted teammates with their blockers.

I'm a fan of a wide variety of genres. My most played games are Pokémon, Call of Duty: Warzone, and Dota 2. Additionally, I love to practice sports, if I’m not playing video games you will definitely see me playing football, beach volleyball, footvolley or tennis.