UNANNOUNCED PROJECT

Joined Next Level Games (NLG) in September 2022 to work on an unannounced project.

Role: Level Designer

    • In development (NDA).

    • Create carefully crafted layouts, game environments and gameplay moments that guide players through fun experiences.

    • Understand the project’s design direction and champion it through the designs.

    • Communicate the design intent of ideas clearly with other designers, leads, directors, and departments.

    • Help foster a highly iterative and collaborative environment, across all disciplines.

    • Take ownership of features and help drive them forward through all development phases.

    • Engine (NDA)

    • Version Control (NDA)

    • Adobe Photoshop CC

    • Jira

    • Experience in all phases of game development.

    • Layout skills with an understanding of how 3D spaces impact the gameplay pacing.

    • Experience building 3D levels in level-based games.

    • Proficiency in Programming or Scripting.

    • Proficiency in 3D Layout programs (Maya, Unreal, Unity, etc.).

    • Strong desire to solve design problems.

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